Lado Okhotnikov and his revolutionary move to develop virtual realms. How Motion Capture technology is introduced in the Meta Force Metaverse
The recently published article on the mo-cap technology reveals an interesting case of its introduction to metaverses. Lado Okhotnikov, the visionary behind Meta Force, asserts innovative technologies are just necessary to create something intriguing and innovative in the digital realms. In particular, his platform tried to take advantage of the mocap technology. It has become indispensable in the realm of expensive projects worth millions of dollars. It is really preferable to resort to it when a large budget is involved. The article shows how it works.
Why integrate Motion Capture
This innovative technology is used, for instance, in blockbuster games such as Halo 4, LA Noire, and Beyond: Two Souls and lots of other hits. The technology enables actors to infuse their digital counterparts with lifelike movements, transcending traditional voice acting to embody characters authentically on-screen.
A new standard in Metaverse experiences
Meta Force also utilizes the technology pursuing unparalleled realism. According to the Metaworld’d concept, its inhabitants should seamlessly mirror reality. It is important to achieve it for complete immersion of users, without any artificial undertones.
Lado Okhotnikov envisions setting a new standard in Metaverse experiences. He was inspired by notable games and decided to borrow some techniques from games like GTA V. What stands them apart are character animations, which are derived from real-life performances rather than computer simulations.
Mo-cap in Meta Force: how it happens
Lado says that understanding the mo-cap mechanics was just the beginning. The importance of spontaneity and improvisation became evident as the team explored virtual environments. It involved rigorous experimentation and even Lado personally participated in it. He wanted to ensure that his digital avatar reflects true-to-life movements.
Achieving realism in tasks like this is a continuous process. In Meta Force the dedicated team of professionals, including mo-cap designers, works over it. The members of the team try to refine every detail. Their expertise enhances animations, ensuring that the final product is visually captivating and devoid of the artificiality found in conventional animation.
The role of the mocap designer is instrumental. The attempt to breathe life into visuals adds new dynamism to the objects. There are numerous challenges on the way as users delve deeper into the animation.
Meta Force by Lado Okhotnikov represents more than just a virtual platform since it embodies a paradigm shift in the development of virtual worlds. The team’s vision is to blur the frontiers between the real and virtual worlds. The platform is introducing a new and original way of evolving virtual environments on a worldwide scale. MetaForce is breaking new ground that offers novel ideas and methods within the realm of virtual environments.
Promising project by Lado Okhotnilov
The project can acquire tremendous popularity. The platform is looking forward to a future scenario where many tools are available for users to interact within the Metaverse. The members of the community will be able to explore and operate within a vast and unrestricted space.
Lado Okhotnikov always emphasizes the concept of decentralization, regardless of the activity. It forms an absolutely different approach within the community and helps to revolutionize the platform and develop without the control of a single entity. It empowers users to navigate a limitless, decentralized realm and employ almost unlimited possibilities for growth and development.
About company
Meta Force is a company developing unique Metaverse based on Polygon blockchain. The Metaverse is optimized for business applications.
Lado Okhotnikov is a CEO of Meta Force, expert in IT and crypto industry.
Based on Dan Michael materials
The head of Meta Force Press Center
#ladookhotnikov